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Memory Room

The thought behind this environment is that it's a kid's room in an abandoned building. There's not much to see until you play the music box. It then turns into night, and you'll get to see where the scattered furniture was originally located and what furniture is missing. This was my first time using shaders and using the timeline function to this extent. Other than transformations, I also used it for animating post-processing effects.
I reused a lot of assets from my other project, Pillow Fort, and designed and textured the room. The bed, bookcase, and the music box are from Sketchfab. The playing animation of the music box was included with the asset. I had to make the opening and closing animations myself. Music is by Kevin McLeod.