This skill spawns healing items in a random direction. Each item disappearing after a set time.
Skill concept and textures by Ray Adnyana.
I made the blueprints, fx, materials and did texture edits when needed.
I also paid attention to optimization by using dithering and texture packing.
This heal skill is part of a 2.5D top down game called 'Froger and Jade' by Sillyversum.
Healing skill demo
Pickup vs Non-pickup